Projects
Over the past few weeks, I’ve been working on building Climbwhere.
Read More…
yes, ponyo.
Preamble This post contains transcribed segments from a development log that I’ve been updating for Ponyo: a C++ DirectX game engine that I’ve been working on as a side project since early 2019.
Read More…
Heka is a school project I’ve been working on for the past few months.
Read More…
Time manipulation in platformer games Interesting game development challenge to implement rewind in a 2D platformer game.
Read More…