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Projects

Over the past few weeks, I’ve been working on building Climbwhere. Read More…
yes, ponyo. Preamble This post contains transcribed segments from a development log that I’ve been updating for Ponyo: a C++ DirectX game engine that I’ve been working on as a side project since early 2019. Read More…
Heka is a school project I’ve been working on for the past few months. Read More…
Time manipulation in platformer games Interesting game development challenge to implement rewind in a 2D platformer game. Read More…